![]() ![]() If you see a break point, make the rectangle shape slightly bigger, of 1 or 2 pixels.To make the sine move, we only need to animate the position of rectangle group containing the repeating gradient.Now we have a sine which amplitude increase to the left 4. On the top there are 2 color pickers that control the opacity make the 1st one 0%.Edit the gradient: remove all colors and make start / end point both 50% gray.Delete the repeater and reset the scale.Duplicate the rectangle group containing the gradient rectangle in the map shape layer.To replicate the pinning parameter of the wave warp, I will overlay on the top of my gradient another ramp gradient Now that we have a sine wave, we can adjust the period and amplitude by changing the scale value on the gradient rectangle transform property, and max vertical value on the displacement map effect. Change these 2 points handles location at 66,66% on the left and 33,33% on the right.Edit the gradient and add two 50% gray color points, right at 25% and 75%.Let’s smooth the handles on the gradients to create a curvy look Edit the gradient shape, start at white, end at white and add a 100% black color right in the middle.We now have 5 identical shorter diagonals. Now on the rectangle transform, first move the anchor point to the left edge of the comp, and change the x scale size to a lower value, like 20%.On the gradient shape layer, add a repeater, change copies to 10, and set the position to the size of the comp (1920 if 1080p default comp).We now have a smooth diagonal let’s start by making a saw wave. Add a displacement map effect (in distort menu) and change the map layer to the gradient shape layer, using luminance on both horizontal and vertical, and change max values to 0 and 100.Create your line, easiest is to create a rectangle using the same process and change its height to 0 with a stroke instead of a fill.remove the stroke and change the fill mode to gradient the default gradient is a ramp, make it fill the screen by changing the start/end point.Create a rectangle shape layer the size of your comp by double-clicking the rectangle tool in the toolbar.I will use the displacement map effect with only vertical displacement to create the biggest sine in my example, the max value is set to 100, which means my gradient will affect the pixel displacement of -100 when black, 100 when white and 0 when 50% gray.
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